Archive for the ‘General’ Category

Register Now for the Northern Indiana SolidWorks User Group (NISWUG) Meeting Tuesday, June 18th

Wednesday, May 22nd, 2013

3DVision invites you to register for the Northern Indiana SolidWorks User Group (NISWUG) Meeting Tuesday, June 18th. 3DVision Technologies’ Application Engineer, Chris Snider, will be presenting. The event will take place from 5-8pm and there will also be food provided.

The event will be hosted at:
Comfort Inn & Suites
27838 CR 24
Elkhart, IN 46517

Meeting Agenda:
5:00 – 5:30 Meet, greet and eat
5:30 – 5:45 Group discussion
5:45 – 6:00 Break
6:00 – 6:45 Chris Snider, Application Engineer at 3DVision Technologies ” Large Assemblies, Using Speedpak & Managing”
6:45 – 7:00 Break
7:00 – 7:45 Chris Snider, Application Engineer at 3DVision Technologies ” Intro to SolidWorks Composer (3DVIA)”
7:45 – 8:00 Giveaways and wrapup

Please RSVP to niswug.info@gmail.com to help determine food required.

Isometric Center Mark

Thursday, May 16th, 2013

Ever wanted to put a Center Mark on an Isometric view in a drawing ?

bigiso

You can’t do it with the regular “Center Mark” tool, but the video below shows a pretty good solution…

VIDEO —  ISO CENTER MARK .mp4

 

And here is the .sldblk file I created…      ISO CENTER MARK .sldblk

Parameters and Design Studies

Wednesday, May 15th, 2013

In my opinion, one of the most underutilized tools in SolidWorks Simulation is the Design Study.  Design studies allow you to easily set up a number of ‘what if’ scenarios and run them all with the click of a button.  Sure, it might take a couple extra minutes to set up a few parameters, but the extra setup time will pay off handsomely later.

Let’s take a look at the effects of varying mesh size for a stress concentration.  The first step is to create and run a Simulation Study to verify the model setup and boundary conditions.  Second, set up a parameter for the global element size.  Third, create a design study, using that parameter as a variable.  Finally, add a constraint; in this case we’ll use the maximum stress from the Simulation study we previously created.  When these steps are complete, run the design study and all of the scenarios with the click of a button!

Setting up a Parameter can be done in (at least) two ways.  From the Evaluation tab of your Command Manager, you can left-click the down arrow on the Design Study icon and choose ‘Parameters’.  Alternately, from your Simulation feature tree, you can right-click on “Parameters” and choose ‘Edit/Define…’. The keys to creating a Parameter are to provide a name, choose the appropriate category, then link that parameter to the item you want to vary in the design study.  In this example, I want to link the Parameter to ‘Global Element’ size, so I’ll click on the Mesh icon from my Simulation study feature tree.

2013-0515 a  Parameters

The next step is to insert a Design Study into your model.  Use the down-arrows to add the Element Size variable to the Design Study.  In the second column, I chose to use discrete values for element size.  These can be typed in using a comma to separate values.  In the Constraints section, use the pull-down menu to add a Simulation Data Sensor to the model, specifically to monitor the maximum stress.  Be sure to choose the Simulation study you want the sensor to reference for data.  Then un-check the ‘Optimization’ box and click ‘Run’.

2013-0515 a  Parameters

When the Design Study is finished running all of the scenarios, you will have a plot for each constraint utilized.  In the picture below, the stress plot from one of the scenarios is shown.  I’ve also added a ‘Local Trend Graph‘ to show the stress concentration model does, indeed, show a diverging solution with regards to stress.

2013-0515 c  Output

I could have arrived at the same information in a couple of ways not utilizing a Design Study.  The most common method I encounter is a user creating ten Simulation studies, then manually meshing each with a different Global Element size.  That is, quite simply, a waste of time!  The extra few minutes spent creating Parameters and properly defining a Design Study can be done much faster than creating several individual studies.  I’m certain with a little investigation you can find plenty of uses for this powerful tool.  Now go make your products better with SolidWorks Simulation!

SolidWorks Sub-Weldments Functionality

Friday, April 12th, 2013

I want to clear something up that is very confusing about making SUB-WELDMENTS.

I personally had swayed people away from the Sub-Weldment functionality for quite a while, because after you went to all the trouble to get all the properties you wanted in your Cut-List Items, you would lose it all when you made a sub-welment,

NO LONGER THE CASE AS OF SW2012 !!

Trust me, it DOES work, BUT it is somewhat confusing HOW to do this the CORRECT way…

The thing to remember with this is that the BODIES do NOT store any properties, only the Cut-List Item FOLDERS do.
So if you have never done an UPDATE to the cut-list first, you cannot expect the properties (that don’t exist yet) to propagate down to the sub-weldments like they are supposed to !

It sounds obvious when I explain it that way, but it was very confusing to me for a while, and I know it is still confusing to new users…

HERE are the steps TO SUCSESSFULLY MAKE A SUB-WELDMENT:

1. Go and create your weldment as normal

2. Update the cut-list

3. Ctrl+Select the BODIES you want to make into a sub-weldment (either from tree or from screen with bodies filter)

4. Rt+Clk, CREATE SUB-WELDMENT

5. Then UPDATE THE CUT-LIST AGAIN !!!

(you will end up with 3 levels in the folder which seems strange, but it DOES inherit the properties into the Sub-Weldment like it is supposed to…)

This will even take the properties with the sub-weldment if you save it out to a separate part file (using rt+clk, insert into new part on the sub-weldment), and they will be tied/related back to the original weldment file for updating !

Hope this helps !

Remember, as an alternative to actual “sub-weldments” done this way you can always just make a weldment, make another weldment, and then stick them into an assembly together.  The above method just keeps it ALL in ONE multi-body weldment PART file.  And NOW IT WORKS THE WAY IT SHOULD !   ;-)

3DVision’s DriveWorks Technical Expert

Wednesday, April 10th, 2013

So, you receive an email or phone call from our excellent DriveWorks support team answering your questions, but unless you’ve been able to attend DriveWorks World events you don’t really know the person you are talking to. Well, here is a way to get to know a little more about the person behind the email:

Jeff Sweeney

Name:

Jeff Sweeney

Job Title:

Engineering Data Specialist

What is your favorite new feature in DriveWorks 10?

Easy the “Control Tree”. It saves me tons of time building forms, I used to always bounce from form to form, now it is so much easier!

What is your favorite overall DriveWorks feature?

3D Preview it makes the forms so much more professional.

What is the most exciting/surprising thing you have used DriveWorks for?

I think one of the most clever uses I have seen is exporting dxf files directly into CNC machines.

Which team do you follow in Formula 1?

Only the front runners, I keep the seat warm on the bandwagon.

Who is your favorite Formula 1 driver?

Danica Patrick ..okay she’s not Formula 1, but she’s my favorite competitor in all sports.

What car do you drive currently?

’74 green Pinto station wagon. AM radio still works!

What would be your dream car to own?

The first car to run with only water for fuel.

What Can’t You Design In SolidWorks? #2

Tuesday, April 2nd, 2013

RC Hovercraft #2 – SolidWorks

To review, I had 4 main design criteria for the Remote Control Hover Craft.

  • Utilize the SolidWorks and SolidWorks Simulation Suite of software to develop and optimize the hovercraft design.
  • The RC Hovercraft’s main components will be 3D Printed using the Stratasys UPrint.
  • Easy to Assemble. I want to make the assembly as easy and as straight forward as possible with concise instructions.
  • For purchases components, use low cost, off the shelf components including the electric motors, electronic speed control (ESC), batteries, and propellers.

I proceeded forward with the design of the Hovercraft using SolidWorks 3D mechanical design software.  SolidWorks allowed me to quickly develop and execute a first pass design, utilizing Multi-Body Parts, In context Assembly Modeling, Sketch Pictures, Fastening Features, Interference Detection, and several other standard options.  All of this came together in an initial design that meets the above criteria.

The design started with the Top Plate part that houses the downward facing fan assembly and gives the craft its overall dimensional size.  I kept the craft under the 8″ by 8″ tray size of the Stratasys UPrint 3D Printer.  The part consists of multi-bodies; one for the plate and the other for the fan housing.  These bodies have minimal tolerance so they are a snug fit when pressed together for final assembly.  This design criteria is so that if the propeller needs to be serviced later total dis-assembly of the craft does not have to take place. Simply pull the fan unit upward out of the top plate.

Top Plate

Top Plate

Exploded View Front

Exploded View Front

Exploded View Back

Exploded View Back

 

The chassis continues with a bottom plate and separating ribs.  The chassis is hollow as the air needs to fill this cavity before exiting out of the skirt.  The skirt is intended to be a bicycle inner tube cut to size with holes cut around the inner bottom portion allowing the air to escape.  The skirt will be held on by two fastening plates and standard hobby store machine screws.

Section View

Section View

The back cowling snaps into place with a Snap Hook.  The Fastening Feature command was used to create this geometry.  The Snap Hook will allow for ease of assembly, and the cowl contains a cross bar with built in motor mount sized for a 9V-11V brushed can motor. The Cowling and Top Plate will make up the mounting location for the dual rudder system.  The system is driven by  an S75 Nano servo available at most local hobby shops.

Cowl

Cowl

 

 

The canopy will cover all of the electronics including the Receiver, two Electronic Speed Controls (ESC), And two Li-Poly 300MAH 11.1V Batteries.  One ESC and battery per motor.  I originally set out utilizing the Sketch Picture and Surfacing to create the canopy structure. This worked out well, however at this time I did not have the electronics in the full assembly.  When trying to accommodate the electronics under the first variation of the canopy I visibly had interference. Luckily utilizing in-context editing and having a well planned design intent, the changes to the canopy allowed for an easy and quick change.

Sketch Picture

Sketch Picture

Interference Original Canopy

Interference Original Canopy

Receiver & ESCs

Receiver & ESCs

 

Batteries, Receiver, and ESCs

Batteries, Receiver, and ESCs

Canopy Design Change

Canopy Design Change

 

 

There is still much to do with the modeling aspect, but for now I have a good working start to the project and a starting point to investigate the flow and stress characteristics of the design.  The next step is to utilize Flow Simulation to verify the lift ability of the motor and propeller combination  for the lift fan and the rear facing fan assembly.

Top

Top

Front

Front

Back

Back

Side

Side

 

 

 

 

 

Editing Legacy Electrical Data with “SolidWorks Electrical”

Thursday, March 21st, 2013

Did you know that SolidWorks Electrical contains a full set of 2D drafting tools for editing electrical drawings? Here are just some of the features that will help you easily maintain your legacy data while also reaping the benefits of creating your new designs faster and better with SolidWorks Electrical.

User Interface:

The “Drawings” tab has many familiar drafting tools to quickly change or add details to your drawings. All of the obvious ones are there: lines, arcs, rectangles, circles, text, etc. You’ll also find tools like move, copy, offset, stretch, and mirror.

Tools

Modify

One of the most common drafting practices found in electrical drawings is the use of symbols or “blocks”. SolidWorks Electrical can read, edit, and save 2D blocks. 2D users have grown accustomed to managing their drawings with layers and SolidWorks Electrical has that too.

Layers and Blocks

Another thing that makes me feel comfortable when utilizing SolidWorks Electrical is its use of Grid, Ortho, and Object Snaps. All those things you’ve learned from using 2D tools, like DraftSight, will help you quickly edit drawings in SolidWorks Electrical.

Snaps

Import/Export Capabilities:

As mentioned above SolidWorks Electrical can read 2D symbols and blocks. In fact, it has a great wizard that allows you to import multiple DWG or DXF files. As you import these files, you have the option to swap older legacy symbols or blocks with new ones that you have developed. You can also swap title blocks or update attributes on the fly as you open the drawings. You can also save these settings in an import configuration file for future use. If you need to continue to provide DWG/DXF files for suppliers, SolidWorks Electrical can export to those formats as well as the widely used PDF format viewable in Adobe Reader.

Import Export

When I first delved into the features available for editing legacy DWG/DXF files, I was pleasantly surprised. I was already convinced of the cost and time saving benefits of SolidWorks Electrical, but my customers need to know they can continue to leverage years of legacy data. I was excited to find out that SolidWorks Electrical can not only provide new and intelligent tools for improving the process of creating electrical schematics, it also supports maintaining and utilizing your legacy electrical drawings.

Test Drive SolidWorks Simulation: A Hands-On Guided Tour

Wednesday, March 13th, 2013

3DVision is proud to offer a series of SolidWorks Simulation events that will be sure to teach you a thing or two.

Have you seen our Simulation webinars, and are intrigued about how easy the Simulation products are to use? Or have you always been curious about SolidWorks Simulation and just want to test drive it? Come and experience the product first-hand as one of our Simulation experts lead you step-by-step through setting up different types of analysis.

You will:

  • Get a feel of how Simulation can augment product development, and where it can have a significant impact.
  • See how the outputs of Simulation will help you decide if a design change you executed was right or wrong.
  • Understand how you can track your design quality as you make changes and re-test your design virtually.
  • As you experience this FREE learning session, you will be able to relate its usage to your design situations.

    This series of events will be offered at FOUR different dates and locations during the month of April:

    April 2, 2013
    Cincinnati, Ohio
    8:30am – 12:00pm

    Click here to register

    April 4, 2013
    Dayton, Ohio
    8:30am – 12:00pm

    Click here to register

    April 9, 2013
    Columbus, Ohio
    8:30am – 12:00pm

    Click here to register

    April 18, 2013
    Louisville, Kentucky
    8:30am – 12:00pm

    Click here to register

    We hope to see you during this Simulation Series. You are welcome to bring along a sample of your product and show it to our experts so that they can comment on how they would tackle your engineering challenges.

    What Can’t You Design In SolidWorks?

    Monday, February 25th, 2013

    RC Hovercraft #1

    For this blog series I wanted to design something from scratch.  Not necessarily a new idea but something fun and cool.  My intention is to design a Remote Control Hovercraft from the ground up.

    I want to give you a brief description and history of a Hovercraft:

    A hovercraft or air-cushion vehicle is a vehicle capable of travelling over variable surfaces, such as land and water.  The hovercraft operates by forcing a high pressure of air between the bottom of the craft and the surface below.  This high pressure of air lifts the vehicle upward essentially “hovering” above the ground on a cushion of air. The first practical design for hovercraft derived from several coinciding inventions in the 1950s to 1960s. They are now used throughout the world as specialized vehicles for transport and other applications.

    500px-Hovercraft_-_scheme.svg

    1. Propulsion Propellers
    2.  Air
    3. Lifting Fan
    4. Flexible skirt

    YouTube Preview Image

    I have specific goals in mind that I want to meet in the design and build of this project.

     

    Goals of the Hovercraft Design:

    • Utilize the SolidWorks and SolidWorks Simulation Suite of software to develop and optimize the hover craft design.
    • The RC Hovercraft’s main components will be 3D Printed using the Stratasys UPrint.
    • Easy to Assemble. I want to make the assembly as easy and as straight forward as possible with concise instructions.
    • For purchased components, use low cost, off the shelf components including the electric motors, electronic speed control (ESC), batteries, and propellers.

    I am starting from just an idea, and a sketch. We will see where the design leads.

    Hover Craft2

    Supersonic Ping Pong Balls

    Thursday, February 14th, 2013

    Every now and again, there are interesting Engineering feats that catch my eye.  I think it happens to all of us when we’re in that Internet browsing haze (or looking for interesting topics to write about)!  While I played my fair share of ping pong during college, I can honestly say that my best forehand smash never resulted in breaking the sound barrier!  Enter the Purdue College of Technology, some motivated doctoral students and their Supersonic Ping Pong Gun!

    After watching the video a few times, I decided to attempt to recreate this virtually using SolidWorks Flow Simulation and SolidWorks Motion.  There are a couple of things to note about solving a problem like this.  Since SolidWorks Flow Simulation will not physically move the ping pong ball as the air strikes it, I will have to measure the force of the air acting on the ball’s surface.  I’ll use that force in SolidWorks Motion later.  Also, I don’t know the dimensions of the model or the flow characteristics of their system, so I’ll make a guess or three and see what happens.  Finally, with all I do not know about the Supersonic Ping Pong Gun, this should be a fun exercise to see how close I can get with a few guesses.

    I started by creating a model of a launcher tube, a standard ping pong ball (40mm diameter, 2.7 grams mass), and added two lids for the Flow Simulation.  I set up a Flow project using air as the fluid, an Inlet Mass Flow rate of 1 kg/s and an environmental pressure outlet.  I also used the High Mach Number Flow option and set up the problem as a transient analysis, analyzing flow into the launcher for 0.00015 seconds!  To be honest, my initial time setting was 1/100th of a second, but that proved to be far too long to analyze the Flow model.  The last steps were to add a Surface Goal for the normal force acting on the ping pong ball and use a very refined mesh to capture the flow characteristics between the ball and launcher wall.

    2013-0212b-Supersonic-PPB-Flow-Setup

    While running the Flow study, I watched the normal force acting on the ping pong ball rise from 0.075 N at time step 0.000116 seconds to 117 N at time step .00015 seconds.  This is where I have to make an assumption about the model.  The ping pong ball will start moving due to the force of the air, so analyzing the model past this point isn’t adding anything to my simplified analysis.  It also wouldn’t be correct as the spacing between the nozzle and ping pong ball would change, so I considered this to be a good stopping point.

    2013-0212c-SPPB-Initial-Force

    2013-0212d-SPPB-Final-Force

    With the normal force calculated, I set up a Motion Study and use that force value to motivate the ball into becoming a high velocity projectile!  Since this happens very fast, I set the Motion Study properties to 10,000 frames per second and the Motion stop time to be 0.02 seconds.  The setup for the force acting on the ball is done in two steps.  First, at time zero, I add 117 N force acting on the ball, oriented along the axis of the tube.  Second, I moved the timeline to 0.015 seconds, edited the Force and set it to 0 N.  Again, I am making another assumption about the model.  I don’t know exactly when or how the force will be dissipated, so decreasing the force over a period 100 times longer than the Flow study time is, in my opinion, as good a place to start as any.

    Once the Motion Study is calculated, I created a result plot of the velocity of the ping pong ball.  The speed of sound is 343.2 m/s, so that is ultimately the number I am looking for.  My Motion study result shows the ping pong ball reaches a maximum velocity of 325 m/s.  All things considered, not too bad of a result given all the assumptions I made about the Supersonic Ping Pong Gun!

    2013-0212e-SPPB-Motion

    The next time you come across a really cool Engineering feat, take a few minutes to consider how you could utilize SolidWorks Simulation to prove out the results.  With a few assumptions, I’m certain you could get your answers close to reality.  Now go make your products better with SolidWorks Simulation!

    *Disclaimer:  No ping pong balls were destroyed as a result of writing this!

    Bear
    Bear