Posts Tagged ‘SolidWorks’

Instant3D…do you use it?

Monday, July 25th, 2011

Instant3D has been a feature of SolidWorks for years but are you using it?  Maybe the right questions to ask are “what is Instant3D and why would you want to use it?”

Let’s start with the first part of that, “What is Instant3D”.  It lets you quickly create and modify geometry by using drag handles and scales.  You can use Instant3D in parts and assemblies.  To turn it on, select the “Features” toolbar and select “Instant3D” which is on the far right end of the toolbar.

Command

The second part of the question, “Why would you want to use it” is a little more subjective.  If you need to change a dimension, you have the ability to just select the model face which will show the dimensions making it very quick to modify the model.

 Face Select

 This option is great when you are not “sure” of the design and you have some dimensions on the model.  The dimensions have a small blue dot at the end of the extension line which is what you left click and hold on.  Then a scale will show up that you can “drag-n-drop” on for your new dimensional value.

Scale

Another great way that you can use Instant3D is when you want to create an Extrude.  When you are done sketching and exit, select a segment of the sketch which will activate an arrow. 

Sketch

This arrow will allow you to drag it away from the model, creating a boss extrude, or into the model creating an extrude cut.

Extrude

This is just the basics of Instant3D.  I suggest you try it out and see how it can help you be more productive.

Josh Spencer

Josh Spencer
Application Engineer
3DVision Technologies

Modeling an iPhone Case in SolidWorks

Thursday, June 30th, 2011
YouTube Preview Image

This is a really quick video demonstrating a basic workflow to create one part that closely references another part utilizing multi-body modeling techniques in SolidWorks 2011.  I created this video for a customer and figured I’d share it with the rest.  Some tips to pay attention to…

  • Don’t judge me on the design, I wanted to keep it simple.  : )
  • Ignore my non-use of the RMB (right mouse button) to exit commands.  I try not to use this shortcut in videos to keep things easier to follow.
  • Leaving the ‘Break link to original part‘ check box in the ‘Insert Part’ command unchecked will allow changes made to the iPhone to propagate to my case design.
  • I do not click in the graphics area to insert the part.  Instead, I simply click the green check mark to have it dropped precisely at the origin of the new part file (this works in assemblies too).
  • I insert a ‘Weldment‘ feature so that my future part features do not automatically ‘Merge result’ and blend the solid bodies together.
  • RMB’ing an edge and selecting ‘Select Tangency‘ can be a big time saver.
  • A lot of times, people forget that you can shell outwards.
  • When working with multi-body part files, always make sure to pay attention to the ‘Feature Scope‘ of your cut features.
  • You can window select multiple corner points when using the ‘Sketch Fillet’ tool.  You can also drag the yellow preview to resize the radius.
  • I could have added the 0.03125″ fillets more quickly by typing “1/32″ and by selecting the top face of the case and the cut face of the ‘Cut-Extrude2′ feature rather than selecting each individual edge.  Selecting a face will always apply a fillet to the face’s perimeter edges.
  • In SolidWorks 2011 SP4, you can accelerate the PhotoView 360 preview rendering by scrubbing your mouse across the areas of interest.

Jordan Tadic
Application Engineer, CSWE
3DVision Technologies
follow me @TadicWorks

Dimension Printed Simulation Verified Blow Off Valve Adapter

Wednesday, June 29th, 2011

Adding a new Blitz Blow Off Valve (BOV) to an aftermarket turbo system lead to no clearance between the valve and the hood of the vehicle.  An adapter was needed to drop the BOV from the high pressure pipe outlet to between the twin cooling fans behind the radiator.

 

High Pressure Pipe Assembly

High Pressure Pipe Assembly


BOV Adapter

BOV Adapter

The problem statement is as follows:

A custom adapter was developed to accommodate hood clearance.  Before final fabrication out of aluminum a prototype was “printed” using a Dimension Rapid Prototype Printer.  The printed ABS parts are inherently porous and needed to be sealed in order to hold pressure.  The part was dipped quickly  in acetone and then washed thoroughly with soapy water to seal the pores.  The part was then tested to 110 PSI on a test bench before failure.  A second part was then tested on the car.

Because operating pressure is only 10 PSI, a FOS of 10 was provided by the design.

110 PSI Failure

110 PSI Failure

The second consideration is that the BOV is cantilevered off of the high pressure pipe bung .  The BOV weighs approximately 1/8th of a pound. Adding this to the loading still produced a FOS of   5.

Combined Load

Combined Load

Simulation verified the physical test results and showed that the printed part holds up to the design requirements. The printed ABS adapter works so well an aluminum version was never fabricated.  110 passes down the 1/4 mile drag strip, 1000′s of miles, and 4 autocross seasons, and the little plastic adapter keeps on going.

Robert Warren

Robert Warren
Application Support Engineer
CSWP / CSWST / CSWI / CSPS
3DVision Technologies

Are You Ready to Beta?

Monday, June 27th, 2011

I hope you are ready to start Beta testing because it was just released today!!!

How do you become a Beta tester?  You need to log into the customer portal and under user preferences, select to become a Beta tester.  Now you can download and test 2012 and participate in the beta events .  There are many great prizes that you could win if you find bugs in the Beta version of 2012.

Download it today and happy Beta-ing.

Josh Spencer

Josh Spencer
Application Engineer
3DVision Technologies

Green Design Contest

Tuesday, June 7th, 2011

REP_Green_Design_468x60
Good constraints lead to inspired design, and as Earth Day reminds us, our planet provides the ultimate constraints-it can only support so much resource consumption and waste emissions.

Right now, SolidWorks is inviting you to design a new chair that’s both aesthetically appealing and fully functional, while maintaining a small environmental footprint. To do this, you can either download the starter model – a rather plain-looking, industrial affair – and modify it, or design a completely new chair yourself.

To participate you will be asked to submit the following in order to satisfy the required criteria:
1.) A brief description of your design idea, and why it should win.
2.) Results from a SimulationXpress analysis.
3.) Results from a SustainabilityXpress assessment.
4.) Your SolidWorks Part file.

Prizes range from 4 nights in Belize, Apple iPads, Trip to SolidWorks World 2012 and more.

You may enter as many designs as you’d like within one category, determined by the edition of SolidWorks you are authorized to use (Education edition, Student edition, or Commercial edition).

The contest is open from now through midnight EST on June 30, 2011.

For more information, or to enter. Click here.

Carrie Cavanaugh

Carrie Patrick
Marketing Manager
3DVision Technologies

Design Changes To A Popular Bath Toy Using Simulation Premium

Tuesday, May 31st, 2011

Recently for his 1st birthday my son received an interesting bath toy.  The toy has an electric pump that flows water from the bathtub out the spout through a suspended set of cups.  One of the cups funnels the water to a spinning wheel.  The other disperses the water through small holes, and the last has a floating center that rises as the water collects in the outer cup. 

Bath Toy

What I noticed is that the plastic arm that suspends the cups under the water flow may require a design change.  The issue arises due to repeated addition of force in the arm from my son. Although the arm is plenty sufficient to hold the plastic cups as designed it is not equally as designed for a 1 year old to repeatedly pull down on the end of the arm to remove the cups.  Repeated addition of this force has caused plasticity in the arm at the connection to the base.

Let’s examine the geometry to better understand the issue.

The larger ring accepts the cups.  The arm runs between the large ring and the small ring that mounts to the inlet shaft.  A small fillet is used to blend the interface between the arm and the small ring.  In my opinion this fillet is too small.  Here’s why.  Stress = Force / Area.  The smaller the area (fillet size) the higher the stress.

  • The arm was modeled reconstructing the dimensions using caliper and a scale.  Note the dimensions are approximate.
  • The first model has the original fillet size.

Modified Geometry

  • As a design change the second model has a larger fillet added to distribute the stress.

Original Geometry

  • The model material was assumed to be ABS standard with the SolidWorks Library. A more accurate material definition is needed for any real design changes to be recommended.

The problem statement is as follows:

My son takes a bath every night. On average the arm is bent 4-5 times during the course of the bath.  Based on the one month the toy has been in use 30 X 4.5 = 135 applications of force applied so far.  I will analyze the existing and the proposed  geometry for stress based on a specific displacement.  Next perform fatigue analysis on the existing and proposed design for the arm.

The arm is fixed at the recessed ledge where the collar meets the inlet shaft.  A specified downward displacement of 1.75″ based on my sons actions is applied to the outer most portion of the large ring.

Due to large displacement in the model and the nonlinearity of the material Simulation Premium was used to analyze the geometry. Note the material specifications are not exact and a generalized S-N curve was used for the fatigue analysis. A zero based loading was used for fatigue.

Results:

Original Design Showed 20000 PSI of stress at the fillet area.

 A fatigue life of 890 cycles for the same area.

Stress Large Fillet

 

 

 

 

Original Design Fatigue

The modified larger fillet showed much improvment Stress of 10000 PSI and a fatigue life of 4000 cycles.

Stress Original Design

Fatigue Modified Design

If the geometry is modified with a larger fillet the toy will be enjoyed a great deal longer.  From the design change a life of 4000 cycles, my son will be 4.  Before then, I am sure it will be passed on to a little brother or sister.

Robert Warren

Robert Warren
Application Support Engineer
CSWP / CSWST / CSWI / CSPS
3DVision Technologies

Unsuppress Large Imported Assembly

Tuesday, May 24th, 2011

If you have ever opened an assembly that was saved as a neutral CAD format, this tip might help you.  When you open a large assembly from a neutral CAD format, SolidWorks is going to tell you, “Large assembly imported.  Components have been suppressed.  Use “Unsuppress” to show desired parts and sub-assemblies.”

So now you have to go over each file and unsuppress it.   Don’t start yelling and getting mad about how long this process is going to take.  All you need to do is left click on the top level assembly and then navigate to Edit>Unsuppress with Dependents>This Configuration.

Unsuppress

Now everything is unsuppressed with about 3 mouse clicks.  Now that’s pretty easy.

You should be careful about doing this.  If the assembly has a lot of components and your computer does not have enough RAM, you could have some performance issues.  This is because when you unsuppress all the components, they get loaded into RAM.  So you have been warned.

Josh Spencer

Josh Spencer
Application Engineer
3DVision Technologies

Divergence and Convergence for Simulation Results

Friday, April 22nd, 2011

Divergence in a model  leads to a stress quantity that continually increases as the user refines the mesh globally or in areas of localized high stress.  Divergence is typically encountered when the load transfer concentrates in the geometry at a sharp corner. The stress will continue to rise based on its own definition;
 
Stress=Force/Area
 
With a sharp corner the area becomes, zero.  This drives the stress value upwards with each new, tighter mesh. In manufacturing a perfect edge does not exist. All modern manufacturing methods will create small fillets.  The fillet helps transfer the load over a larger area hence eliminating the stress concentration. 

4-22-2011 8-49-13 AM

Lets Discuss Convergence In a Simulation Model:

In Finite Element Analysis (FEA) the results are an approximation.  The way a user becomes comfortable with the stress, strain, and deflection calculated by an analysis depends on convergence.  A recommended variation of 5% stress between runs usually indicates good stress convergence.

To reach convergence a user can apply multiple methods, over the course of their analysis studies.

Global Mesh Refinement

The Global mesh refinement method indicates that a user over the course of three or four studies tightens the global mesh size incrementally until the calculated results are within the users specified convergence range.

    Plus: Easy to adjust the setting of global mesh size.

Minus: Larger run times due to areas of low stress having the mesh refined as well.  The more elements in the Finite Element Model the longer the computing time.Mesh Control

Mesh control allows a user to specify mesh refinement in localized areas of high stress leaving the global mesh density larger.  This is the recommended method.

    Plus: Allows user more control over the mesh in areas of high stress. Keeps computation time shorter as only areas of interest are being refined.

Minus: This takes more time to setup and identify areas to add mesh control.Adaptive Meshing (H Method)

Adaptive meshing allows the users to apply “mesh cruise control”.  Simulation looks for convergence based on parameters the user specifies, usually a target accuracy for the Strain Energy Norm.  Simulation automatically adds mesh control in areas of calculated high stress. It is important that the original mesh starts at default settings, and it is recommended this method be used with standard meshing. Five iterations is usually a good starting point.  Note that H Adaptive is only run once, as the software completes the mesh refinement and runs for you.  Remember that if the target accuracy is not achieved, you can re-run the H-adaptive study again and it will continue from the last iteration.

    Plus: Simulation automates the process.

Minus: Additional analysis setup time is required.When adding mesh control or mesh refinement always take small steps.  Mesh density should be adjusted in small increments. For example if a mesh control starts at 0.25″ the next change would be 0.2″.  We generally recommend a 20% reduction in mesh size with each successive analysis for applied mesh controls.

Let’s discuss Standard versus Curvature based mesh:

The Standard Mesh has been used from the beginning of SolidWorks Simulation.  The Standard mesher uses the Voronoi-Delaunay meshing scheme for subsequent meshing operations. The Standard mesher incorporates a global size that reads the thinnest area of the component and dictates at minimum cross section at least two elements define the thickness in the mesh.  This may lead to mesh refinement  in areas that may not be required.  Manual mesh control can then be applied to refine specified areas.

The Curvature based mesh creates more elements in higher-curvature areas automatically (without the need to apply mesh controls).  Typically curvature based meshes do not need additional user applied mesh controls, and take less steps to achieve convergence.

Mesh Quality

The output from any simulation is mesh dependent.  An analysis of a model with a  good quality mesh will have different answers than the same model with a poor quality mesh. It is always important to look at the mesh plot and investigate the aspect ratio of the mesh.  Aspect ratio is a measure of the skew of an element, defined as the ratio of the longest edge/ shortest edge.  For a high Quality element, the Aspect Ratio should be less than 3.  Overall 85% to 90% of the elements in a mesh should have an Aspect Ratio of less than 3. A high Aspect Ratio will cause higher stress to be calculated in that element than surrounding cells.

Robert Warren

Robert Warren
Application Support Engineer
CSWP / CSWST / CSWI / CSPST
3DVision Technologies

Constant Velocity Motion Along A Multi Directional Path

Friday, February 25th, 2011

The Animation and Basic Motion options work well for most animations, including movement along straights, and gradual curves in a path.  What do you do when the path is not a single direction?

To accomplish movement around sharp radii corners or a closed loop you will need to use the SolidWorks Motion Add-In, and Motion Analysis.

 

  • Create the path component with a stationary reference object.
  • Mate the moving component to the path using the path mate.
  • Define a velocity results plot referencing one of the moving objects faces.

Step One

  • Instead of a motor use an Action Reaction Force with an expression to govern the movement.
  • The expression has a 10 as a multiplier and specifies that the 4(units of velocity) is the speed you wish to obtain.
  • Subtracting the reported velocity achieves this speed based on the force balance.

Step Two

The result is a smooth animation as seen in the examples below.

Path

YouTube Preview Image

 YouTube Preview Image

Robert Warren

Robert Warren

Application Support Engineer

CSWP / CSWST / CSWI / CSPS

3DVision Technologies

Routing Quick Tip: Flange directly attached to a Tee

Monday, February 14th, 2011

In SolidWorks Routing have you ever wanted to just have a FLANGE attached/mounted DIRECTLY to a Tee ?
It’s EASY !! (if you know how…)

Add your TEE as you normally would and you will automatically get a “stub” coming out of the tee, (or two stubs depending on how you dropped the tee), now drag and drop a FLANGE onto the end of the stub. To get rid of the pipe between the two, RIGHT CLICK and choose REMOVE PIPE.
The Flange will now be butted right up against the tee !
This is also great in many other instances too (tees to tees, etc.)

Like I said EASY, when you know how…

Randy Simmons

Randy Simmons
Application Engineer, CSWP
3DVision Technologies